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In Development
The Wretched Few
Survive the Hunt. Become the Reckoning.
Three centuries of holy fire, silver blades, and torch mobs turned ten supernatural bloodlines into prey. Ten playable creatures, five ability slots each, and a day/night cycle that flips who has the advantage. Level up, build your run, and make the hunters regret finding you.
What's Inside
The Roster — 10 Playable Bloodlines
- Vampire — The Pale Hunger — Davorell or Marelaine, striking from range under cover of night
- Minotaur — The Rampant — Goeraak, an unstoppable wall in melee
- Arachne — The Devouring Web — Seiraxyn, raining ranged death from her own silk
- Demon/Succubus — The Desecrating Dominion — Thaedros or Naedris, corrupting everything they touch in melee
- Goblin — The Unhinged — Gary or Gari, chaotic melee with nothing left to lose
- Ghost/Banshee — The Vengeful Unbound — Ephret or Eloryn, ranged wails from beyond
- Sorcerer/Witch — The Inscribed — Alveron or Calyra, ranged magic bound in old script
- Werewolf — The Feral Claw — Halvorn or Farrowyn, melee fury under a rising moon
- Zombie/Undead — The Deathless Rot — Ixthar or Ulzara, melee that refuses to stay down
- Medusa — The Serpent's Volley — Lerynna, ranged venom and a stone-cold glare
Build Each Run Differently
- Five ability slots per class, three choices each, unlocking at levels 3, 6, 9, 12, and 15
- Go aggressive, defensive, or utility — no two runs need to look the same
- One class-specific ultimate at level 20, built around real risk and real reward
- A real-time day/night cycle — night favors the supernatural, day favors the humans
- 1–4 players, online and local co-op
The Full Story, One Run at a Time
- Lore entries on every enemy, every boss death, every item — the truth assembles piece by piece
- Grounded supernatural tone: no cartoon villains, no easy answers
- PC, console, and mobile, with cross-platform play
- The question every wave asks: was fear ever a good enough reason?
Face the Sothari Hunters
- The Church — Acolytes, Confessors, and Crypt Guardians, led by the Grand Confessor
- The Medical Branch — Quarantine Enforcers, the Anointed, and Bone Saws, led by the Apothecary
- The Political-Military — Rangers, Scouts, Hawk Handlers, and Forest Stalkers, led by the Signal Hawk
- The Army — Recruits, Drill Veterans, Siege Engineers, and the War Construct, led by the Crusade Marshal
- Crossover units — Watchers, Flagbearers, Houndmasters, and Chaplains, deployed wherever the Sothari need eyes or backup
- Named field commanders who show up mid-wave and change the fight while they're alive
- All four branches converge for one final push against the Sothari Blades themselves
Screenshots
CTFollow Development
Platforms
- PC
- Console
- Steam Deck
Coming to PC, Console, and Steam Deck, with local co-op and cross-platform online play. Host a lobby with a room code, or invite friends.
In development. Join the list and we'll ping you at launch.